<body onload="particlecursor(20, 'flame');">
set_particlecursorMood(1)
//array of images used for the burn sprites (can have multiple types of images) var arr_particlecursor_imgMood01 = ["IMG_HEART_02.gif", "IMG_HEART_01.gif"]; var arr_particlecursor_imgMood02 = ["IMG_HAPPY_01.gif", "IMG_HAPPY_02.gif", "IMG_HAPPY_03.gif", "IMG_HAPPY_04.gif", "IMG_HAPPY_05.gif"]; var arr_particlecursor_imgMood03 = ["IMG_BADMOOD_03.gif", "IMG_BADMOOD_01.gif", "IMG_BADMOOD_02.gif"];
particlecursor_clearParticles()